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Capcom Pulled An Insane Stunt In The Creation Of Diana In Pragmata
Capcom held a special event on June 18 to celebrate Pragmata’s success. Developers and voice actors shared their experiences.
Capcom held a special event on June 18 to celebrate Pragmata’s success. Developers and voice actors shared their experiences.
In a pre-recorded Q&A session, Pragmata director Yonghee Cho talks about why the game took a long time to make.
Resident Evil Requiem and Pragmata will headline Capcom Spotlight planned for June 26.
The June 4, PlayStation State of Play packed a punch including easily predicted trailers and surprise announcements.