Pragmata Director Explains Why The Game Took Too Long To Make
In a pre-recorded Q&A session, Pragmata director Yonghee Cho talks about why the game took a long time to make.
In a pre-recorded Q&A session, Pragmata director Yonghee Cho talks about why the game took a long time to make.
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New study by Google Cloud sheds more light on how AI agents are used in the video game industry, their challenges and prospects.
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