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Capcom has plans to release major products by the end of its current fiscal year—which draws the curtain by 31 March 2024. The information was gleaned from the Question and Answer section of the company’s Corporate Information | Investor Information published alongside its latest earnings report.

Capcom Working On ‘Major’ Products, On Track For 11th Straight Growth Year
Resident Evil 4 Remake

Although the information was published in Japanese, we were able to translate it using Google Chrome. The company believes that these products will help it to reach its year-end sales targets. The answer in reference here was the one given to the 8th question in the Q&A section.

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Apparently, one of the company’s investors wanted to know how the company planned to achieve the sale of 45 million units based on the company’s performance in the first half of the fiscal year. In response, Capcom said;

“We plan to introduce major new products in the second half of the year. In addition, from the beginning of this fiscal year, we have planned to promote sales mainly in the second half of the fiscal year, and we aim to achieve this by increasing the number of sales with a focus on repeat titles.”

Capcom Working On ‘Major’ Products, On Track For 11th Straight Growth Year
Ada Wong in Resident Evil 4 Remake: Separate Ways

That answer also made it clear that Capcom may be working on the remake of some of its previous titles for the current generation consoles. As of July ending, available data shows that Capcom has sold over 5 million copies of Resident Evil 4 Remake. Four million of those numbers were sold in the first two weeks.

Riding on the success of Resident Evil 4, Capcom released a DLC to the game on 21 September 2023 titled Separate Ways. This time, gamers played as Ada Wong and it provided an alternate story to the game. Although we couldn’t verify the sales numbers at the time of writing this post, the DLC also received massive accolades.

Capcom sailing towards 11th straight growth year

Capcom Working On ‘Major’ Products, On Track For 11th Straight Growth Year
Luis Serra in Resident Evil 4 Remake

In the first half of the 2023/24 fiscal year, Capcom said it recorded a jump in sales and profits. The Japanese company said the growth was largely due to the continued growth of its core Digital Content business.

A breakdown of the figures showed that Capcom sold 22.6 million units of its software in the period under review. The number for the same period last year was 21.3 million. Capcom particularly praised digital sales of its games. This shows that more gamers are choosing digital copies of games over purchasing physical copies.

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Come to think of it, digital copies of games have their perks over physical copies. Firstly, you don’t have to leave the comfort of your home to search for a retailer that has the game in stock or get worried that the copies will get sold out before you get there.

Also, digital copies take away the anxiety that comes with accidental CD breakage or losing your game to fire hazards. However, there are trophy hunters who still love to collect physical copies for their shelves or game library.

Capcom Working On ‘Major’ Products, On Track For 11th Straight Growth Year
V in Devil May Cry 5

Capcom revealed that Street Fighter 6 was its best-selling game in the first half of the fiscal year. Over 2.47 million game units have been sold since it was released in June. Resident Evil 4 remake sold a further 1.66 million copies during this period, bringing its lifetime total sales to 5.45 million. The sales record of the Resident Evil franchise has now exceeded 150 million units.

In mid-July, Capcom launched a new IP called Exoprimal. The game is available on PlayStation, Xbox, and PC. At the end of September, it had sold less than 940,000 copies. Nevertheless, Capcom said its net sales were up 52.7% year-over-year to 74,934 million yen.

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Also, the company’s operating income rose by 54.5% to 33,835 million yen. The company’s ordinary income leaped by 57.3% to 36,164 million yen while the company’s net income jumped 56.7% to 25,287 million yen.

Capcom believes that the results put it “on track to achieve its full-year earnings forecast along with 11 consecutive years of operating profit growth”.

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