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Pragmata Director Explains Why The Game Took Too Long To Make
In a pre-recorded Q&A session, Pragmata director Yonghee Cho talks about why the game took a long time to make.
In a pre-recorded Q&A session, Pragmata director Yonghee Cho talks about why the game took a long time to make.
Resident Evil Requiem and Pragmata will headline Capcom Spotlight planned for June 26.
The June 4, PlayStation State of Play packed a punch including easily predicted trailers and surprise announcements.