It has been a decade since Dead by Daylight was released. Analysts had predicted that it would sell around 300,00 copies. However, the game has now attracted over 60 million players, thanks to the frequent updates and collaborations with popular franchises. However, a sequel may never happen.

Behaviour Interactive’s head of partnerships, Mathieu Cote, and creative director Dave Richard spoke to IGN’s Rebekah Valentine at the just concluded Game Developers Conference. They said a sequel or remake was considered at different points in development, but it “never makes sense for the fans”.
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“There’s always a point where we say, okay, we could do a sequel now, and it would be far easier actually to do a sequel with a blind slate than try to fix these issues that we have, for example,” Richard said. “But it never makes sense for the fans. Never ever. They’ve invested time and money on DBD, and-
“That’s the game they want to play,” added Cote.
Why Behaviour Interactive may be unwilling to make Dead by Daylight 2

Although several live-service games (like Payday) have received sequels, the developer continues to support both the old and new releases. Cote said managing two Dead by Daylight games simultaneously is not something he is interested in doing.
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One challenge that studios that make sequels of live service games often face is getting their fan base to transition from the old title to the new one. For example, weeks after Payday 3 was released, Payday 2 still received more concurrent players on Steam than the latest. Perhaps this is why Cote has shut down the idea of making Dead by Daylight 2.
“It’s also very possible to take your game and bring it kicking and screaming into the next decade,” Cote said. “And that’s more what we want to do. We’re not going to do a DBD 2, that’s for sure.”

“They’re not going to have to buy a DBD 2 and restart from scratch. But we understand that the game is 10 years old, and that’s a long time in video game years. And we want people that start today, tomorrow, next year, to feel like they’re playing a game that is current. It’s not a nostalgia token, it’s a real game that you can play today and that makes sense.”
Behaviour Interactive recently acquired The Fun Pimps, adding 7 Days to Die to their portfolio. This acquisition also means that more time and resources will likely be dedicated to supporting and expanding both titles, rather than making a sequel.
Are you disappointed that DBD 2 will never happen, or is it something you have been looking forward to? Share your thoughts in the comment box below.
