An undisclosed number of people have been let go at Behaviour Interactive, according to a report from Chris Kerr, senior editor at Game Developer. The studio is best known for its horror game Dead by Daylight.

According to a company spokesperson, the decision was blamed on a decline in mobile and casual external development projects. The news is coming roughly one month after Behaviour Interactive acquired The Fun Pimps, the developer behind 7 Days to Die.
ALSO READ: Vampire Survivors Dev Poncle Is Working On 15 Projects, Not Games
“A portion of Behaviour Interactive’s business has traditionally focused on external development partnerships,” read a message from the company’s spokesperson. “In recent months, demand for mobile and casual external development projects has declined.”
“As we conclude our remaining engagements and do not foresee comparable opportunities in the near term, we have made the decision to part ways with some colleagues. Those decisions are never easy, and we are grateful for the contributions of the affected employees, who have helped shape Behaviour and support our partners over the years.”
About a week ago, the company’s Director of Player Support posted that they were open roles for “a talented Player Support Agent” for someone resident in the Montreal area, who is passionate about supporting really cool games”.
Behaviour Interactive concludes 4th Game Jam

This year’s edition featured more than 120 creators who gathered at the studio for an intense 48-hour creative challenge, “for the first time ever entirely dedicated to horror”, the genre that inspired their hit game. Besides the hands-on challenge, Game Jam presented the opportunity for local creatives to network with experts.
The Le Game Jam Behaviour 2026 attracted 25 entries across 13 different categories. The entries will be judged by experts, and the winners in the different categories will grab “awesome prizes”. You can view and play the submissions here.
