Meccha Chameleon, the hide-and-seek game where you paint your white body into the environment to avoid being detected, has now sold over 10 million copies. It was developed and published by a solo Japanese developer, Lemorion_1224.

On Friday, June 19, 2026, the developer announced that the game had sold 5 million copies, and by June 26, 2026, the developer confirmed that it had sold 10 million copies. That data shows that Meccha Chameleon sold 5 million copies in a week, which is truly remarkable.
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The game, released on June 10, 2026, continues to enjoy a “Very Positive” review on Steam. For context, it took Resident Evil Requiem over a month to sell 7 million copies. Meccha Chameleon has now sold 10 million copies in just two weeks.
This is not a fair comparison, though, considering the fact that the Standard Edition of Requiem costs $70 while Meccha Chameleon costs just $6. However, it is still a great feat for a game from a solo developer. The success of Meccha Chameleon, just like Palworld, should be a motivation to indie devs that no height is beyond reach.
Meccha Chameleon gets massive updates

The developer continues to update the game to further improve the player experience. In the most recent update, the developer revealed that the game is now supported on GeForce NOW. What this means is that it can now be played on low-spec PCs and Macs.
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In the last few hours, the developer released update 2.1.0, which includes several adjustments and fixes. The developer also promised that the update regarding map randomness will be released tomorrow. Below is the full release note for Meccha Chameleon 2.1.0.
- Total number of discoveries is now displayed
- Reworked the official map “The Backrooms”
- Added a “No Mods” tag to the server browser
- Player count can now be checked in the lobby
- Added a quit button to the Mod download request screen
- Adjusted the 3D eyedropper to make picking up colors easier
- Improved the usability of the metallic and roughness sliders
- Fixed an issue where servers that have reached maximum capacity were displayed in public searches
- Pressing an emote during paint mode now automatically exits paint mode
- Fixed an issue where dying while selecting an emote prevented the selection screen from closing
- Fixed an issue where the appearance of clones was delayed
Meccha Chameleon shows that developers don’t have to reinvent the wheel in trying to make their games stand out. Rather, they have to be creative about what is already in existence. Meccha Chameleon added a chameleon effect to blend with the environment to the already popular hide-and-seek mechanic, and the rest is history.
If you have played Meccha Chameleon, tell us what you enjoyed most about the game. Leave your thoughts in the comment box below.
